Pocket Realms
Pocket Realms - MMORTS on Mupe
This page is under construction.
Features
- Control your towns
- Upgrade your towns
- Train armies to wage war
- Control your armies
- Vanquish thine enemies! WORLD DOMINATION!!!
- Focus on production to generate income
- Pay tax to your lord
- Receive taxes from your underlings
- Clear your way to become the King of your own Realm
Specials
- Units move freely and very slowly
- Get underlings to reduce your micromanagement of large amounts of units
- Every player has Personal unit which represents themselves
Game goal
- defeat other realms (game ends when one realm controls over 66%)
- whole winning team gets points, making it beneficial to help your realm to win
- points awarded based on towns controlled, less players in team = more points per player
- amount of points determined by time been in the realm (i.e. new realm members get very little points, while oldest members get max points)
- 10 points per town controlled by realm
- points divided by time been in the winning realm/kingdom
- if you've been in the realm for 10 times longer than another player, you get 10 times more points
- extra points to everyone still alive for survival
Other
- think of a realm as a guild - group of people determined to work together to achieve victory
Q & A
Some possible questions guessed and already answered:
- Why should I play this game? There are hundreds of games for PC where I can be the king right away.
- But in how many games do you get to be the King ruling real human players instead of mindless hordes of computer controlled people? In how many games you really have to be afraid of not just your enemies, but also your most trusted subordinates not to betray you like only a human could? And how many of those games can you play on your way to school or work with your mobile phone?
- Why would I let others to be my underlings rather than killing them and keeping everything they own?
- It's true you only get part of the income from their belongings, and your underling may betray you at any time, but do you really want to move 500 units across the map every day? How about 10000?
- What if I go away for a week without a chance to play? Can my enemies kill me?
- Game moves slowly enough so that you have a chance of not being totally ransacked while you are away. Don't count on it though. Giving orders to your soldiers shouldn't take too many minutes of your life to do even every day. Or if it does, refer to previous question why you should have underlings.
- What if my underling quits playing? Can I take over his possessions?
- If player has not played for four weeks, his master takes over his possessions automatically. If there's anything left that is. Got to have long enough time limit to allow people to go on holidays.